Wednesday, 18 November 2015

Type 14 Societies

A Type-14 civilization spans multiple neighbouring galaxies, and may be actively interfering in the development of lower-tier societies, either to avoid competition or to "guide" them as servants.
While the rest of his people moved beyond the galaxy, Lorien remained behind to guide the Vorlons and Shadows when the time came for their own journey. (Babylon 5, 1993)

Wednesday, 11 November 2015

Type 13 Societies

The Type-13 civilization spans an entire galaxy, often with governmental authority distributed between multiple subordinate nations --some of which may become entirely independent (in this case, a type 13 society might well resemble a lower-scaled civilization with access to anachronistic technology). Societies at this level tend to fracture into civil war and gradual decline.
After the Celestial civilization collapsed, their hyperdrive technology allowed the development of a chaotic galaxy-spanning society. (Star Wars: The Empire Strikes Back, 1980)

Wednesday, 4 November 2015

Type 12 Societies

A Type-12 society is an interstellar superpower, able to dominate (either militarily, economically, or socially) an entire quadrant, and with a reputation that may span its entire galaxy. These societies are generally heavily concerned with self-maintenance; this is an era of political infighting, diplomacy, and social development.
By the late 24th Century, the Federation encompasses thousands of worlds and is an unavoidable political, diplomatic, military, and cultural influence in the Alpha and Beta Quadrants --and is known by reputation as far as the Delta and Gamma Quadrants. (Star Trek Nemesis, 2002)

Wednesday, 28 October 2015

Type 11 Societies

A Type-11 society is one in which member worlds are functionally self-reliant --they no longer need the Homeworld propping them up, and have banded together voluntarily. This civilization is (generally) no longer worried about mere survival, but has the luxury of seeking improvement (either through intellectual advancement, territorial expansion, economic dominion, or merely social stasis).
In the wake of the Romulan War, Earth, Vulcan, Andor, Tellar, and the independent Alpha Centauri colonies banded together to create the United Federation of Planets; a Type-11 civilization. (Enterprise, 2001)

Wednesday, 21 October 2015

Type 10 Societies

A Type-10 society has broken the light barrier, and is capable of building faster-than-light starships to visit neighbouring solar systems. The defining element of a Type-10 society is that the Homeworld will be the main political entity --when members of this society say "home," they will universally be referring to the homeworld, even if that particular citizen has never set foot there.

Faster-than-light starships will enable this civilization to explore beyond their solar system, while still maintaining close contact with home. (Enterprise, 2001)

Wednesday, 14 October 2015

Type 9 Societies

Type-9 is the furthest a society can advance without faster-than-light travel --as such, it is the farthest that traditionally "hard" science fiction can look. While a Type-9 species could establish colonies in neighbouring solar systems (using sleeper or generation ships), without at least some form of FTL communication those colonies would be effectively cut off from the homeworld (making them independent societies).

A Type-9 society will have the technology to build (and destroy) large-scale space habitats. (Gundam AGE, 2011)

Wednesday, 7 October 2015

Type 8 Societies

A Type-8 society could be characterized as the "cyberpunk" future. As the planet's resources are used up (ten billion is about the maximum population an Earth-sized planet can support), the global economy comes to rely heavily on space-mining --which means that the greatest economic growth will be of the corporations performing the mining, with little of it redistributed to the bulk of the terrestrial population. The social backlash to this leads to a widespread counter-culture; an entire generation of impoverished renegades with nothing to lose, but nothing to gain either.
For those locked out of the system, life is harsh, unforgiving, and short. (Akira, 1988)